Weekly Challenge Samples

I started the weekly challenge at work to promote creativity and artistic discussion in the workplace. Additionally, I was looking for ways to implement new skillsets and workflows in to our routine to stay up to date with software and technology. Originally it was designed for a 2 hour limit but has grown into a completion exercise. Below are some of my favorite sumbmissions I've done so far based on a selected pieces of inspiration.

Snail completed in 3 hours. Sculpt in Zbrush, rendered in Keyshot, composited in Photoshop.

Scary mask completed in 3 hours. Sculpt in Zbrush, rendered in Keyshot, composited in Photoshop.

Fusion engine completed in 2 hours. Modeled in 3dsMax, rendered in Vray.

Water droplet completed in 2 hours. Modeled in 3dsMax, rendered in Vray.

Sci-Fi design completed in 3 hours. Line work completed in Illustrator, extruded in 3dsMax, rendered in Vray.

Sea creature completed in 2 hours. Sculpted in Zbrush, rendered in Vray.

Squid ink burger completed in 2 hours. Sculpted in Zbrush, rendered in Vray.

Glowing ravers particles completed in 2 hours. Modeled and scattered in 3dsMax, rendered in Vray.

Lightbulb Conecpt completed in 2 hours. Sculpted in Zbrush, rendered in Vray.

Bonsai tree house completed in 2 hours. Tree sculpt in Zbrush, textured and rendered in Vray.

Metroid Fan Art completed in 2 hours. Modeled in 3dsMax, rendered in Vray.

Curve brush test completed in 2 hours. Sculpted with a rope brush in Zbrush, rendered in Zbrush.

Artist reference completed in 2 hours. Sculpted in Zbrush, rendered in Vray.